Monday, April 29, 2019

Online Tutorial 3: The Story of the Experience

Hi All,

This is the third and final online tutorial for ARCH1101, take a look at this introduction:



Your task is to create a short film the represents the experience of moving through your architecture. But more than asking you to simply document your architecture, we are asking you to create a "story" ... a film that has something to say about the experience of your architecture.


This film will form a major part of how your tutors assess your architecture, which is worth 50% of the total submission, so it's worth putting in extra effort to get it the best it can be.



Tutorials:
Movie Mode - Lumion
10 Tips for making a great movie in Lumion

To get started lets consider the technical aspects of creating a film. Here is an explanation of the framing technique called "The Rule of Thirds". It shows how film makers divide the frame to draw attention to certain parts. You should also think about composing the frame in terms of depth too ... providing something in the foreground, something in the middle distance and something far away. You can use approaches like this to lead the viewers eye around a shot without even moving the camera.



Next we have a clip from the film "Kill Bill", by director Quentin Tarantino. Apparently Tarantino worked in a video rental store before becoming a full time director ... it shows in this scene where he uses almost every cinematographic technique there is; inspired by the many films he must have seen. Notice only a few of these camera motions are similar to the default "Fly Through" technique that is so common in student architectural visualizations. Appropriate use of some of the other camera motions shown below will give your film a much more specific character; it will help to tell your story.



In this scene from the film "The Life Aquatic with Steve Zissou" by Wes Anderson we pan around a section of the ship they use in the film. Specific action occurs as we arrive at each location. The relationships between each space and the ships structure is revealed as we move from one part to another. Light also plays a key role in presenting the section ... revealing and concealing scale. Overall the feelings is somewhere between realism and abstraction; the voice of the narrator and actions of people as wooden as the ships structure. Potentially because of this, the film didn't receive very good reviews (by the public or film critics) but there is plenty to learn here if your subject is revealing the experience of architecture.



The next clip is a film about a film. It documents the layers that are composited together to create the finished images: HDR backgrounds, digital models, texture maps, bump maps, specular maps, dust passes, bloom, etc etc ... It's amazing to see how much work goes into making something look real. And from the opposite point of view, its amazing to consider the many material aspects that make a significant contribution to our impression of reality. You have access to a few post production effects in Lumion as well as being able to create custom textures and further modify them through the materials dialogue in Lumion. Keep in mind that the effects and materials you chose should support the experience you are trying to convey, rather than being a demonstration of everything that is there or could be there.  



The advertisement below, for Fox NASCAR, was produced by a company called Psyop. Their goal is to "blur the lines between entertainment and advertising." An old friend of mine, and ex architecture student, Melanie Tonkin worked on this project. Melanie was one of the best architecture students of her year and you can see her attention to space, point of view and time (slowing it down at a critical moment, for example) coming through from her architectural education. Take a look at her show reels at the link above to see how you could use your architecture degree to get into a field outside the built environment. In the clip below you'll see a story that conveys the intensity and excitement of NASCAR racing in 32 seconds.



I must have been thinking about Melanie's work when I composed the clip below as a part of documenting an artwork I made as a a part of my PhD. The artwork and video are called "Thrown". Two videos are from GoPro cameras, with a third screen captured from my laptop. The live footage shows two points of view as I am thrown out of a light aircraft at 13,000ft. The screen capture shows the EEG recording of my brain waves as I fall. The colour bars are the type you might see on a TV screen or computer monitor when you are checking that colours are displaying correctly. The composition looks a little slapped together ... without much through to composition or elegance ... but when you notice that the black bar actually deviates slightly to accurately line up between the intersection of the red and blue bars you might think that there is more to the composition than that first meets the eye. Your tutors are expert in seeing these kinds of subtleties; but even still, you would be wise to mention the subtle, but important, aspects in your short films in the short text that will accompany them on your blogs. My story starts a few seconds before leaving the plane with the act of putting on my blindfold. As I tumble out of the plane the EEG starts to respond. There is a moment of calm falling and then the chute opens ... the video then plays backwards, rewinding me back into the safety of the aircraft. When this video is shown in exhibition it loops continuously.  



Th following video inspired this online tutorial. It is by an ex ARCH1101 student, Hugo Vos. You'll see how he introduces his architecture from ANZAC Parade and the UNSW main walkway before taking us on a tour through its main spaces. The video is primarily a fly through, but he does pause often and the camera doesn't move so fast that we get dizzy. He does use panning shots when showing the moving elements though, which introduces some variety. He might have been inspired by the tracking backwards shot in the Kill Bill clip above to finish off his film. Overall we get a really clear idea about how a visitor would experience the architecture ... we don't pass through walls and often shots are from eye level; both qualities you should aspire to.



This older video by Harry Kealy (prepared for another course, not ARCH1101) tells the story of the 21st Century Museum of Contemporary Art, by SANAA Architects, 100 years after a nuclear apocalypse has removed all humans from the face of the earth. Harry uses slow pans and still shots to accentuate the stillness and gravity of the architecture that now lays in ruins. Snow falling adds to the bleakness. The thin white font he uses in his titles reinforces the sparsity; doubly reinforced by his choice of soundtrack.



The final example advertises work that I've been involved with, Virtual Reality Safety Training. It mainly uses a fixed camera position with tracking shots that follow the action. What is its story? In this case its a very simple story ... that there are many hazards on a construction site and that accidents happen unpredictably.


Your stories can be as simple as that ... we don't expect a "War and Peace" length extravaganza. We do expect you to communicate a strong message about whats important in the experience of your architecture.

Regards

Russell

Saturday, April 27, 2019

Lecture and Studio on Tuesday

Hi All,

Just a quick reminder that this weeks lecture and studio (the final one's for ARCH1101 this year) are on Tuesday (30th of April) this week. The lecture kicks off at 12, midday, followed by studio from 2-6pm. Both in the normal venues

The lecture will go through a series of projects to describe their strengths, weaknesses and the opportunities their authors exploited, or might have exploited, to get a better grade.

You'll get a good idea on what standard we expect and some ideas about how to be successful.

In the meantime, take a look at this TED talk by Architect Joshua Prince-Ramus (working for OMA). In just 20 minutes he presents the design process behind 3 major projects ... showing how powerful their architectural response comes from an honest and open evaluation of the context from first principles.


See you on Tuesday!

Regards

Russell 


Monday, April 22, 2019

Online Tutorial 2: The Big Idea

Hi All,

This weeks tutorial is called "The Big Idea" and uses two animated axonometric drawings to convey a summary of your developed design with only 6 rectangular prisms.

Here is an introduction:



And here is an example I made to give you an idea of what you'll end up with after following the tutorials below (you'll note that it only uses 4 rectangular prisms ... you have 6):


Axonometric animation with 3 positive rectangular prisms and one negative rectangular prism. 

Online Animated Gif Maker: https://imgflip.com/gif-maker

Making Animated Gif's in Photoshop:


So first things first, what is an axonometric?

An axonometric is a type of architectural drawing that represents three dimensions on a two dimensional page (or screen). In that way it is similar to a perspective drawing that makes it seem like three dimensional objects, or spaces, are coming out of or receding into the page; like looking through a window. The main difference between an axonometric and a perspective is that in an axonometric where two lines are parallel in the geometry of your design they remain parallel in the drawing. You'll remember that in a perspective drawing parallel lines converge at one or more vanishing points.

What do they look like? Here are some examples from Pinterest... (I'd suggest starting your own Pinterest page to capture the things that inspire you; I guarantee it will become an invaluable resource throughout your degree).

And how do you draw them? Take a look at this video tutorial ...


What are they good for? In short, they are best for concept drawings and construction details. 

They are good for construction details because they communicate dimensions very clearly (primarily because they don't distort proportions like a perspective sketch does ... ). See this great example on archdaily where they are used to illustrate traditional Japanese joinery details.

But in this tutorial for ARCH1101 you'll be using them to show a summary of your design; which is a concept drawing. 

Perhaps the best examples of this are from the Architecture firm BIG.

BIG's use of diagrams to clearly communicate their design intent, another way to say their "Big Idea", is unparalleled 

The diagram above in its New York context.
Axonometrics don't preclude curvilinear geometry, but they are trickier to construct.
https://big.dk/#projects well worth a visit

Drawing axonometrics is a great skill to have, you'll find them invaluable in your discussions with your tutors this year and for the rest of your studies, so don't be afraid to pull out your notebook and practice whenever you get the chance.

And finally, be sure to take a look at all the tutors blogs as they identify a particular building, project, movement or product where representing the design through the axonometric made an important contribution to it ... in other words, the way they used the axonometric made the project both distinctive and significant. 

Regards

Russell


Architecture at Speed

Hi All,

Thought I would share this article that I recently came across from the New York Times: "A Generation of Architects Making Its Mark at Dizzying Speed."

I especially note the "technological revolution" that has enabled them to make such a great impact in such a short amount of time. 


Citta del Sole in Rome, designed by Labics Studio.
Imagine what they could have done if they had access to the technologies you are all familiar with?

And once you have imagined that, get on with it ... because if you do, one day the New York Times might be writing an article about you.

Sincerely,

Russell  

Wednesday, April 17, 2019

Student Rep Meeting 02: Notes

Hi All,

There were some questions asked in our second student rep meeting last week; below are my responses.

Q1. Regarding the perspective sketches of the crosses, do they need to include the buildings?

A1. No, just the crosses with the adjusted dimensions on each leg is fine; your tutor should be able to see that they started out as crosses though.

Q2. Do you need to import the campus model into Lumion?
A2. Yes, its important to see the context so your architecture can be evaluated properly.

Q3. Whats the point of the plan becoming a section exercise (from Week 03)?
A3. I agree it seems like a strange thing to do ... force your design into someone else's plan and then use the plan as a section because it was never intended to be used that way.

But there are actually very good reasons for doing so. Firstly, by starting with the plan from a great piece of architecture it gives you a head start; all of the plans you could choose from have interesting things going on and responding to them helps you to make decisions about the general arrangement of your spaces. In other words, the existing plans impose limits and limits give you something solid to push off from. Remember, its a negotiation between your developing design and the plan that you chose ... we would expect both to change to accommodate each other. Secondly, by turning the plan through 90 degrees so that it becomes a section helps you to avoid the problem that most inexperienced designers make ... that their architecture is simply an extrusion of the plan. For many beginner designers the plan is often quite lively; spaces are arranged freely across a two dimensional plane without much feeling of restriction. But when they come to making spaces in three dimensions gravity and their personal experience often tells them that walls go straight up, so they make their plans go straight up. they them repeat the process for the next floor up ... often keeping to the outside envelope of the floor below. This results in very one dimensional spaces; they are all the same in terms of their floor and ceiling levels. By using the plan as a section this forces you to think about spaces that have varying heights, that may go up or down. If you interrogate the finished buildings that are shown alongside the plans you could choose from you'll see this kind of spatial variation. In fact its vary rare in great architecture to see multiple floors with the same floor to ceiling height across entire levels.

Let me know in the comments below if this makes sense to you.

Here's an interesting example by Buro Ole Scheeren, inspired by a cloud, its lively spaces in terms of heights and arrangement (including the large void in the middle) is surrounded by exactly the types of spaces I'm asking you to avoid ... this is a great example of knowing the "rules' and then breaking them:


See the article at ArchDaily.


Regards

Russell

       

Sunday, April 14, 2019

Architecture with More

Hi All,


In 1980 Coop Himmelblau said that they wanted architecture to have more: 

"Architecture that bleeds, that exhausts, that whirls and even breaks. Architecture that lights up, that stings, that rips and under stress, tears. Architecture should be cavernous, firey, smooth, hard, angular, brutal, round, delicate, colourful, obscene, voluptuous, dreamy, alluring, repelling, wet, dry, throbbing. Alive or dead. Cold then cold as a block of ice. Hot then hot as a blazing wing."

http://www.coop-himmelblau.at/architecture/projects/the-blazing-wing

Unfortunately, almost 40 years later, there still aren't many examples of architecture with this kind of passion.

This week in studio we will be looking at movement, one way of bringing more to architecture.

Begin by taking a look at this pinterest board for inspiration.

Regards

Russell  

Sunday, April 7, 2019

Best Work from EXP1: The Datum

Hi All,

Time to celebrate the best work from EXP1: The Datum. Below are a few images and links to the blogs of the top scoring students in the first experiment. There is plenty more to see so I encourage you all to take a good look around.


Presented in no particular order:



https://gohjingyong.blogspot.com/


https://xiaoqliu.blogspot.com/


https://chriswang1101.blogspot.com/

https://benselig.blogspot.com/






https://stephaniethelin.blogspot.com/

https://arch1101-lwj.blogspot.com/
https://yqluo.blogspot.com/

https://zezhouchen.blogspot.com/

https://myunswarch1101.blogspot.com/

https://joetruongthang.blogspot.com/
Enjoy!

Russell

P.s. Here is an animated gif of the images above created using an online gif maker from imgflip.com . You'll all be making animated gifs of your axonometric diagrams in the second online tutorial.